Survive a post-apocalyptic cityscape overrun by zombies in Rotten Apple!
ROTTEN APPLE Los Angeles, CA (July 18, 2023) — Introduction: In the realm of virtual reality games, where innovation and immersion are paramount, ‘Rotten Apple‘ stands as a remarkable testament to the limitless potential of the medium. Developed by VRilliant Studios and distributed by SynthesisVR with arcade-specific features, this thrilling virtual reality game transports players into a post-apocalyptic cityscape overrun by zombies, delivering a heart-pounding experience like no other. In this blog post, we’ll delve into the details of the major updates that have transformed Rotten Apple into an even more engaging and challenging experience. So, grab your weapons, tighten your hazmat suit, and let’s dive into the undead-infested world of Rotten Apple! Reworked Player with Smoother Movements: One of the standout improvements in Rotten Apple is the complete overhaul of the player mechanics. The new and improved player movement system ensures smoother navigation through the treacherous environment, allowing for enhanced immersion and a seamless gaming experience. Get ready to dodge, sprint, and strike with precision as you face off against hordes of flesh-hungry zombies! Introducing Packs of Attack Dogs: Prepare yourself for an intense encounter with a canine horde! The developers have unleashed packs of ferocious attack dogs, adding an additional layer of challenge and strategy to the game. These agile and relentless foes will test your reflexes and force you to stay alert at all times. Can you outsmart them and survive the relentless onslaught? Hazmat Suit Zombies with Explosive Gas Tanks: The undead have evolved, and so have their sinister tricks! Introducing hazmat suit zombies equipped with explosive gas tanks. These ticking time bombs roam the infected streets, posing a serious threat to any survivors in their path. Exercise caution and devise clever strategies to neutralize them before they bring destruction upon you and your team. Screamers: Deafening Chaos: Prepare for an audiovisual assault! Screamers, a new breed of zombies, unleash piercing screams that fog your hearing and sight. This diabolical tactic will test your ability to adapt and overcome challenging situations, as you navigate through the game with impaired senses. Keep your wits about you and stay focused amidst the chaos! Armored Zombies: Fortified Foes: The undead army has grown stronger, now bolstered by armored zombies donning ballistic helmets and riot shields. Engaging these formidable adversaries requires a mix of strategy and skill. Find their weaknesses, exploit their blind spots, and dismantle their defenses to survive the relentless onslaught. The stakes have never been higher! Skip Tutorials Support: For seasoned veterans seeking a swift return to the action, Rotten Apple now offers a “Skip Tutorials” feature. This quality-of-life improvement allows experienced players to dive straight into the heart-pounding gameplay, bypassing introductory segments. Get ready to jump right into the action-packed mayhem! Permanent Limbs and Blood Stains: The aftermath of every battle now leaves a mark. Dead zombies leave behind permanent limbs and blood stains as a gruesome reminder of the carnage that has unfolded. These visceral details serve as a testament to your victories and add an extra layer of immersion to the game world. Prepare to leave your bloody mark on Rotten Apple! New Difficulty Levels: In response to player feedback, the developers have introduced new difficulty levels for both Story and Wave modes. Whether you’re a novice seeking a more casual experience or a seasoned survivor craving an extreme challenge, Rotten Apple now caters to your preferred level of intensity. Test your mettle and adaptability as you conquer the undead in various levels of difficulty! Quality of Life Improvements: The development team has listened attentively to the community and implemented various quality of life improvements. These include the option to skip intros, allowing players to swiftly jump into the heart-pounding action without delay. These small yet significant enhancements ensure a more streamlined and enjoyable gaming experience. Bug Fixes, Polishes, and Balancing Improvements: The developers have diligently addressed reported issues, bugs, and inconsistencies to deliver a more polished and refined gameplay experience. bHaptics haptic vest issues have also been addressed. Additionally, the story boss fight has been reworked to be more challenging and engaging, providing an adrenaline-pumping climax to the narrative. Prepare for an unforgettable showdown! Conclusion: With its relaunch, Rotten Apple has undergone a transformation that breathes new life into the virtual reality zombie survival genre. The reworked player mechanics, formidable enemies, enhanced immersion, and a host of other improvements create an adrenaline-fueled experience like no other. Brace yourself for an intense and captivating adventure as you navigate the streets teeming with undead horrors. Sharpen your survival skills, assemble your team, and embark on an unforgettable journey in the world of Rotten Apple! Disclaimer: This blog post is intended for informational purposes only and does not represent an endorsement or promotion of the mentioned game. Please visit the official game page for accurate and up-to-date information. About SynthesisVR Empower your VR arcade business with SynthesisVR, the premier VR arcade software, and platform. With our industry-leading management and content licensing solution, running a VR arcade or VR entertainment business has never been easier. Since 2015, we have been dedicated to providing comprehensive VR arcade software that streamlines operations and maximizes your success in the fast-growing virtual reality industry. For questions related to the game or Synthesis VR please email info@synthesisvr.com
Double the fun, triple the thrill & quadruple the excitement!
GAMBIT Los Angeles, CA (July 14, 2023) — Hey there, gamers! We hope this news finds you brimming with excitement because we have some thrilling news to share. Get ready to take your VR gaming experience to the next level with Gambit – the game that will leave your customers breathless and craving for more! Four misfits out to get rich or kill anyone else trying! What makes Gambit truly special? It’s the perfect fusion of strategy, action, and multiplayer mayhem. Imagine stepping into a world where your every move counts, where your cunning tactics will determine your victory, and where the thrill of playing with your friends and fellow gamers will keep you on the edge! Gambit is designed to transport you to a realm of exhilarating challenges and heart-pounding moments. From its visually stunning environments to its dynamic gameplay mechanics, every element is meticulously crafted to deliver an immersive experience like no other. The world is about to end! But here’s the best part: Gambit isn’t just about individual gameplay; it’s about connecting and having a blast with your friends, family, or even new players you meet on the virtual battlefield. Gather your squad, form alliances, or challenge rival teams as you engage in unforgettable multiplayer showdowns. Whether you’re strategizing together or engaging in intense battles, the camaraderie and shared excitement will make every moment unforgettable. Not only does Gambit promise endless hours of thrilling entertainment, but it’s also a game that appeals to gamers of all skill levels. Whether you’re a seasoned pro or just starting your gaming journey, Gambit offers an experience that is both accessible and deeply engaging. So, are you ready to embark on this epic gaming adventure? Join the ranks of countless gamers who have already fallen in love with Gambit’s addictive gameplay and captivating world. It’s time to put your skills to the test, conquer challenges, and emerge victorious! SynthesisVR is proud to announce the global launch on July 14th, 2023 For more details please visit: GAMBIT “Empower your VR arcade business with SynthesisVR, the premier VR arcade software and platform. With our industry-leading management and content licensing solution, running a VR arcade or VR entertainment business has never been easier. Since 2015, we have been dedicated to providing a comprehensive VR arcade software that streamlines operations and maximizes your success in the fast-growing virtual reality industry. For questions related to the game or Synthesis VR please email info@synthesisvr.com
Running a location with Android headsets, we think this will help you
Are you aware of SynthesisVR? if not we are a location management and content licensing solution. Why solution, SynthesisVR is the answer to all your issues running a location, using various headsets and game platforms. We have been constantly refining SynthesisVR. Last year we introduced our management platform for Android Standalone headsets, we didn’t sit on our laurels but continued developing and we are pleased to announce another major update that will help VR businesses tremendously. Apart from launching games, sideloading content, and tracking, with SynthesisVR you can also manage your chaperones and create an efficient workflow in a much more easy and more seamless manner. Here are some of the major changes or additions we made: For questions related to the game or Synthesis VR please email info@synthesisvr.com
Escape Room VR – Why they are important for VR Locations
Escape Rooms have absolutely exploded in popularity since they were first introduced nearly a decade ago. And who can blame people for loving these highly-engaging and fun-filled experiences that bring people together to complete a series of puzzles and challenges as they fight against the clock! Not us, that’s for sure. With the advancements in Virtual Reality, the possibilities of Escape Rooms have, once again, blossomed! No longer are players constrained by the limitations of space and, beyond that, reality itself! Instead, these new-generation Escape Rooms offer players a gateway into gaming that has never before existed. And for Operators? Well, with an extensive catalog of experiences to add to your library you open the door to incentives and engage with a demographic of location-based entertainment seekers that want to be challenged and want a variety of experiences. After all, traditional Escape Rooms have one fundamental issue: once someone has played and beaten a scenario — that’s it! The only solution for them is a costly revision of their experience, including new game designs and new physical construction, along with the downtime that any changes may require and the training that goes along with it. VR Escape Rooms are fantastic because they simply don’t exist within these limits. Instead, it’s just a matter of putting on the headset and choosing a new experience and… playing. Add to all the above the range of opportunities for team-building events, friendly challenges with friends and family, and the dynamic nature that these simple-yet-complex experiences offer and we can be sure that VR Escape Rooms are only going to continue to grow in popularity. Let’s quickly review some of the most popular experiences: LOCKDOWN VR: “KIDNAPPED” and “CIRCUS OF THE DEAD” are the first two parts in a series of murder-mystery escape rooms where you and your friends are forced to challenge your minds and think your way out before you are trapped forever. In “CIRCUS OF THE DEAD” you and your friends play as backup performers craving fame. As backup performers, you are assigned to an abandoned dressing room where paranormal activities begin occurring. With your performance starting in an hour, you will race against time to break out before losing your mind like the others before you. Not a fan of murder mysteries? No problem! In INCARNA: CHAPTER 1 and 2, you and three of your friends are teleported to a visually stunning world of magic not so different from our own. As you are recruited into an interdimensional team of magic users, abnormalities begin occurring throughout the multiverse. It is up to you and your team to find the source of chaos before all hell breaks loose across dimensions. Unlike LOCKDOWN and INCARNA, ECLIPSE is a science fiction escape room where you and three other explorers are put to the test investigating cockpits, oxygen gardens, hangars & spacewalks. To survive and make it home alive, all crew members must work synchronously to stage a perfect escape. In addition to the gameplay, ECLIPSE features 3 methods of play including “SynthesisVR Game Provisioning”, “In-game lobby”, and “SynthesisVR Game Provisioning with a dedicated game server”. With such a wide variety of playability options, sci-fi escape room fans will have no trouble getting their hands on this game. Like the foundation of many communities, it is up to existing members to nurture and cultivate prospective players in order to create a large community. How can you help grow the VR community? Players can grow the VR community by introducing escape room experiences to more mature demographics. With a larger community and wider adoption of VR technologies, only adds to the innovation to come in the near future. The term “the more the merrier” has never rung so true. SynthesisVR is a premium management and content licensing platform for location-based entertainment centers around the world. For questions related to the game or Synthesis VR please email info@synthesisvr.com
Commercially License Line Of Fire
WW1 Line Of Fire 1916, Verdun, Wood of the Caures, you play a French soldier during the Great War of 14-18. For 3 days, you will have to defend your trench with 3 of your brothers-in-arms against the incessant attacks of the German infantry, artillery, air force, and tanks. Main Features Survive 3 days, 3 different visual atmospheres, and face the progressive rise of pressure exerted by the opposing army Defend your trench with your rifle and change weapons to surprise the opposing trench Discover hidden objects to improve your defense and trigger air strikes on enemy lines. Make tactical choices with your allies to improve the offensive or defense of your trench. Communicate and help each other in the face of the offensive. More Awesome Features Free Roam or Room Scale Mode Multiple playspace options to accommodate small to large venues Available in English and French languages Subtitles available Select Different duration Player Names Two-handed weapons mode for advanced gamers One week of Free testing Benjamin MASNIERES, Chief Executive of ICONIK, had this to say: “It is with great pleasure that we join the Synthesis VR catalog with our game WW1 Line of Fire, an immersive experience in the trenches of the battle of Verdun!” SynthesisVR is pleased to be expanding our free-roam library with this and other exciting titles while supporting companies like ICONIK and bringing their experiences to a wider audience. Free Roam Arena & Increasing ROI Technological innovation has brought virtual reality technology a long way in a short time. Fortunately, the opportunities for today’s VR enthusiasts have evolved to offer versatile, lightweight, and comfortable headsets along with a lot of exciting content. Free-Roam, as a particular segment of VR experiences, offers players more personal agency and rewards them for taking advantage of walking in physical space to move around the VR zone with ease thus creating a heightened sense of immersive reality. This contributes to more dynamic gameplay, acknowledging the impressively wide range of player decisions and actions. Of particular interest, it increases the replayability of experiences as well as the challenge within, encouraging players to improve themselves and also leverages achievements, leaderboards, and the opportunity for internal tournaments and other social events for VR. SynthesisVR is a premium management and content licensing platform for location-based entertainment centers around the world. For questions related to the game or Synthesis VR please email info@synthesisvr.com
Live & Die by DATA
Commercially License ROBOT ONSLAUGHT We’re excited to announce the addition of the acclaimed free-roam experience: Robot Onslaught, to our catalog of games. As you might expect, the game centers around players taking on the roles of high-tech security personnel and protecting their resources from enemies. Scoring points along the way, this incredible VR title offers significant free-roaming for players that want to really immerse themselves in an experience with abundant space to explore and utilize strategically against incoming threats. “In the 22nd Century, globe-spanning megacorporations live and die by their data. A rival megacorp has launched an invasion of your corporate HQ, sending in waves of attack bots to steal your Datagem and all of the crucial information it contains.” Objective: On the rooftop, protect the Datagem from the onslaught as you await emergency extraction. Grab power-ups and place force shields around the roof to gain an edge against the robots. See how many waves your team can get through, and compete to get the highest score!” Impressive Features Some impressive elements regarding Robot Onslaught include being able to set the play area for 12ft x 12ft, which supports 3 players. Increasing the play area to 20ft x 20ft allows for up to 6 players to play and works seamlessly with or without a dedicated game server. Additionally, Robot Onslaught includes offline multiplayer functionality and SynthesisVR One-Click Multiplayer options that enable multiple players to join seamlessly at the click of a button. To add to the impressive list of features, Robot Onslaught is supported by SynthesisVR’s leaderboard. The SynthesisVR leaderboard is a cornerstone of VR due to its ability to facilitate tournaments, and encourage community growth through event days. Robot Onslaught also comes with a week of free testing, so hosts and players alike can take advantage of the pre-public launch by testing and familiarizing themselves with the experience! In order to maintain immersion and provide a zero-interference game, Robot Onslaught has an integrated Spectator Mode that allows any PC running a Synthesis Access Point to use. This includes when the PC is not part of the free-roam session and has the “Robot Onslaught Spectator Module” available. Craig Albert, CEO & Founder of Dreamgate VR who developed Robot Onslaught, had this to say: “Our first priority is to make our games fun whether played in small (12ft by 12ft) or large (20ft by 20ft) free-roam VR spaces. What we’ve found is that the size of your VR space isn’t really important. What’s important to customers is sharing their VR space with friends and family. And in some locations space comes at a very high premium. So we’re looking forward to seeing more VR arcades getting in on the free-roam action using the 12ft by 12ft arena configuration. We’re really excited to partner with Synthesis VR. Their VR platform has opened up new possibilities for our games and we think it will do the same for VR arcades around the world”. SynthesisVR is pleased to be expanding our free-roam library with this and other exciting titles while supporting companies like Dreamgate VR and bringing their experiences to a wider audience. Free Roam Arena & Increasing ROI Technological innovation has brought virtual reality technology a long way in a short time. Fortunately, the opportunities for today’s VR enthusiasts have evolved to offer versatile, lightweight, and comfortable headsets along with a lot of exciting content. Free-Roam, as a particular segment of VR experiences, offers players more personal agency and rewards them for taking advantage of walking in physical space to move around the VR zone with ease thus creating a heightened sense of immersive reality. This contributes to more dynamic gameplay, acknowledging the impressively wide range of player decisions and actions. Of particular interest, it increases the replayability of experiences as well as the challenge within, encouraging players to improve themselves and also leverages achievements, leaderboards, and the opportunity for internal tournaments and other social events for VR. SynthesisVR is a premium management and content licensing platform for location-based entertainment centers around the world. For questions related to the game or Synthesis VR please email info@synthesisvr.com
SynthesisVR New Logo and Design
After 6 great years, we have finally decided to update our brand design! Our new logo and design will feature a cleaner, more modernized take. Though we will be updating the overall aesthetic, we will keep our fan-favorite font to maintain a sense of familiarity. Along with website design changes, we will also be updating our other applications starting with the newsletter. We hope you enjoy these updates and look forward to our continued partnerships! If you have any questions regarding this post or how to take advantage of this new solution please email info@synthesisvr.com.
How SynthesisVR streaming elevates your FREE ROAM EXPERIENCE
Virtual Reality (VR), which was once seen as an intimidating and expensive technology among the common consumer, has taken a dramatic shift over recent years with the proliferation of affordable VR headsets like the Oculus (Meta) Quest. VR entertainment centers have played a major role in making this technology accessible to players all over the world. Looking ahead, if VR is to continue on its path to widespread accessibility, it is vital for entertainment centers to provide amazing and enjoyable social experiences that cannot be duplicated at home. Instead of trying to offer the most amount of games or sell their technology, locations that are successful in the current market are the ones that continue to provide an amazing customer experience. Speaking of experience, Free Roam, also known as VR Arena, is one of the experiences that cannot be duplicated at home primarily because of the amazing social experience in addition to the overall heightened sense of reality. Although VR centers are aware of this, providing an amazing Free Roam experience has never been easy. There are two main obstacles that locations face: Space Constraints in Technology Space Though space will always be an issue due to high rent, providing a Free-Roam experience increases the ROI dramatically since 4 or more players can occupy the space that would normally take only 2 players for a room-scale or standalone experience. Locations will be served better in finding the right balance in providing room-scale and Free Roam experiences. An arena-based experience that cannot be played at home and that can be sold at a premium price. Game developers have also realized this and are starting to make content that can support 3 or more players in smaller spaces. There will always be a balance when it comes to space and the number of players supported, since cramming too many players in a small space will lead to an uncomfortable experience. Constraints in Technology This is where the most advancements have been made over the past two to three years. In the beginning, locations had to buy very expensive tracking technology (Optitrack anyone) and use backpack PCs. Many locations simply could not afford this and stayed away from providing a Free Roam experience and the ROI did not make any sense given the high initial investment. Down the line with the HTC vive 2.0 base stations, tracking was made affordable for larger spaces and locations were able to provide a Free Roam experience to their consumers. Though the tracking improved, backpack PCs were not the ideal solution. With the advent of the Vive wireless adapter this improved but due to the lack of frequency, only three players could play in the space. Locations got creative by using a backpack pc for the fourth player but still, this was not the ideal solution as backpack PCs were very high maintenance and costly. Wireless adapters were reliable, however, they came with their own set of issues. With the advent of android-based headsets like Meta Quest, Pico, and more recently Focus 3, things have begun to shift in a more positive direction. Streaming software like Airlink, virtual desktop streamer, Vive Business Streaming, and the combination of WiFi 6e have positively impacted locations, improving the ability to provide a Free Roam experience without many constraints. At SynthesisVR, our goal has been simple, we strive for standards and functionalities done in a way beneficial for everyone. Given the reliance of the listed applications on specific brands and hardware, we realize we actually need an Ultimate Streaming Solution that can elevate the Free Roam experience and make it easier to provide players with a unique social experience without any constraints, one that would work across all current and future VR headsets. This gives us the pleasure to introduce QuarkXR – a company that we have known for more than 6 years. The SynthesisVR <-> QuarkXR collaboration was founded to provide the PERFECT streaming solution for all VR arcades worldwide. Benefits A tiny Windows streaming app is all that is needed, supporting all the standalone VR headsets, and requires no external accounts or extra applications Simple PCVR<->HMD pairing process No visual interactions by the player/customer HMD hot-swap/replacing the connected HMD without closing the game Variable bitrate settings for maximum control over the stream’s performance/quality Unified Kiosk Mode across multiple HMD brands Persistent VR Streaming mode Easy switch between VR streaming and individual on-device VR sessions No overhaul for the arcades – the QuarkXR streaming is completely free for SynthesisVR customers! Click here for all our Free Roam experiences! If you have any questions regarding this post or how to take advantage of this new solution please email info@synthesisvr.com.
A brief history of VR streaming
VR headsets and issues faced by the early adopters With the first wave of modern VR headsets, the cables have always been a struggle. Figuring out the cable management can be a problem on its own, but cables breaking every 2 to 4 months has always been a huge (sensible is the wrong word to use here) problem. One that leads to extra expenses as those cables are not cheap by any means. Things get even worse when an HMD manufacturer releases a new model and the replacement cables for the previous generation slowly but surely go out of stock. First Generation Solutions What emerged as a solution is to attach a power bank to the HMD and simply stream the video/audio output. The very first attempt came from the Chinese company TPCast. Though the solution worked, it had many drawbacks – an extra router for the WirelessHD technology, audio/microphone issues, and codec quality (vertical green lines cannot go unnoticed). Less than a year later, HTC released its “Vive Wireless Adapter” – a solution based on Intel® WiGig and a notable improvement over the first streaming attempt. Still, the Vive Wireless Adapter came up with two major flaws – it requires a PCI card, making the entire solution not supported for laptops. Worse, due to frequency licensing reasons, the WiGig technology allows up to 3 devices in the same play space, making it hard for adoption in a free-roam environment. Still, we have seen some creative approaches like mixing Vive Wireless with backpack PCs. Over time, the backpack solution emerged as the preferred free-roam setup, but again, it came up with its own flaws. This time it turned out to be the quick degradation of the batteries and the overly questionable product lifespan. More Band-Aid Solutions What came up next is a client<->server software called Virtual Desktop (VD). VD turned out to be a good VR streaming solution that has seen a lot of updates and good adoption. It became even more popular with the release of the WiFi 6E technology and its adoption in the XR2 Qualcomm chip (used in devices like Meta Quest 2, Pico Neo 3 Pro, and Focus 3). In 2021, Oculus released its own streaming solution called AirLink. Other notable applications are the “Pico Link” app for the Pico Interactive ecosystem and “Vive Business Streaming” by HTC. All those applications do a great job, but how good are they for commercial use? Virtual Desktop – the application is good, but it gets more and more updates tailored to the home users … things you don’t want your users to mess up with. AirLink – the streaming functionality is part of the Windows Oculus application and as such, it requires a Facebook account. Pico Link – over the past 2 years, Synthesis has contributed multiple suggestions to the Pico streaming software and it only gets better Vive Business Streaming (VBS) – the app is pretty good and can be paired to a PC without the need for user interactions, but still, it heavily relies on the HTC’s LBE support and is locked to the HTC ecosystem What SynthesisVR wants to achieve? At SynthesisVR, we strive for an open ecosystem. We strive for standards and functionalities done in a way beneficial for everyone. Given the reliance of the listed applications on specific brands and hardware, we realized we actually need an Ultimate Streaming Solution – one that would work across all current and future VR headsets. Introducing QuarkXR – a company that we have known for more than 6 years. Back in 2016, QuarkXR gave us a demo of their first VR streaming solution. Since then, QuarkXR is on a consistent growth path and with successfully completed projects for major corporations like Deutsche Telekom, Orange, Vodafone, Ericsson, and others. What does this mean for the LBE/LBVR ecosystem? The SynthesisVR <-> QuarkXR collaboration was established with the sole goal of providing the PERFECT streaming solution for all the VR arcades worldwide: Benefits of this collaboration A tiny Windows streaming app is all that is needed, supporting all the standalone VR headsets and requires no external accounts or extra applications Simple PCVR<->HMD pairing process No visual interactions by the player/customer HMD hot-swap/replacing the connected HMD without closing the game Variable bitrate settings for maximum control over the stream’s performance/quality Unified Kiosk Mode across multiple HMD brands Persistent VR Streaming mode Easy switch between VR streaming and individual on-device VR sessions No overhaul for the arcades – the QuarkXR streaming is completely free for the SynthesisVR customers! If you have any questions regarding this post or how to take advantage of this new solution please email info@synthesisvr.com.
If you are in the business of developing VR content, you must read this!
A breakthrough update. Los Angeles, CA (February 14, 2022) — XR Immersive Tech Inc. (“Immersive Tech”, or the “Company”) (CSE: VRAR) (FSE:79W) (OTCQB: FNTTF) is pleased to announce that its wholly-owned subsidiary, Synthesis VR Inc. (“Synthesis VR”) is to release full support for Android-based virtual reality (“VR”) head-mounted displays (“HMD”) and XR devices. SynthesisVR, the leading Location-Based Virtual Reality (LBVR) content distribution and facility management platform, is happy to announce the completion of a year-long R&D phase aiming at the standalone/mobile head-mounted displays (HMD). During the initial phase, SynthesisVR had released 3 top-quality free-roam games aiming at the standalone LBVR market – Cops vs Robbers by Reality on Demand Studios, MissionX by Holomia, and Oddball by Beyond Studio. The 3 games garnered a lot of interest thus further motivating SynthesisVR to bring its full plethora of services to standalone HMDs. As SynthesisVR is preparing to release its so-called *Breakthrough* update for Meta Quest 2™, HTC Focus 3™, and Pico Neo 3 Pro™, the updated platform is already open and is accepting submissions for Android games and content from existing and new content developers. The new Synthesis DRM and SDK have been streamlined for both PCVR and mobile HMDs and extensively tested against all the available 6DoF (Degree of Freedom) standalone VR headsets. If you are in the business of developing VR content or new to Location-Based VR or simply want to know more Get in touch at info@synthesisvr.com! A Shabeer Sinnalebbe, Head of XR Business Platforms of XR Immersive and former CEO of Synthesis VR states: We are excited to start 2022 with a product of such importance. By creating a Synthesis Android DRM, content creators can securely distribute and manage content on all windows and android HMDs now. By expanding the platform, Synthesis VR is the first to offer a solution for both PC-based VR and any Android-based standalone HMDs, such as Meta Quest 2, Pico Neo 2/3 Pro, HTC VIVE Focus 3, and others. The Company believes this is a major step as it will benefit VR operators and content creators worldwide. Sales of Android headsets are estimated to be in the millions of units per year and forecast to continue growing at an exponential pace, representing increasing opportunities in the LBVR space. The Company believes its first-mover advantage and continued innovation will cement it and Synthesis VR as key drivers for growth in the LBVR industry. Content creators can now take advantage of this exponential growth in the coming years and distribute their content regardless of the operating System the HMD is operating. This is an important factor in the ever-evolving LBVR industry. Note: All brands and product names are owned by their respective companies. SynthesisVR is a premium management and content licensing platform for location-based entertainment centers around the world. For questions related to the game or Synthesis VR please email info@synthesisvr.com