Access Point – 2017 – 2018 Updates

How Can We Help? Search Created OnNovember 24, 2020Last Updated OnNovember 24, 2020bykamen Print You are here: Main Software Updates Access Point – 2017 – 2018 Updates < All TopicsVersion 3.5.1 – 19th December, 2018 Minor adjustments Self repair upon hardware changes Version 3.5 – 6th December, 2018 OpenVR API updated to version 1.1.3 Usage tracking optimizations related to changes in Steam LBVRLeague.com support for Shooty Fruity Arcade Implementation of a new SteamVR functionality, preventing the menu selection to sometimes interfere with the game running in the background Version 3.4.1 – 21th November, 2018 Idle Playback through the GPU Bug Fix – Richie’s Plank Experience doesn’t automatically close at the end of the sessions Version 3.4 – 23th October, 2018 Performance optimizations Static Desktop Timer Updated OpenVR API Optimized offline mode Optimized shut down detection Version 3.2 – 23th August, 2018 Performance optimizations Updated 2D VR Menu. HTML/js customization is supported Multi lingual VR menu support Fully fledged NFC support Balance sharing payment model Mixcast auto provisioning and capturing/streaming support Scoreboard support for Beat Saber Enhanced save game support (including support for “Apex Construct”) Uplay library support Version 3.1 – 15th May, 2018 Added “VR Menu Mirror” popup Unlocked “Classic Mode” for Space Pirate Trainer Support for “Pay per game” business model Support for creating game variations (as example, you can create shortcut for “Longbow” from “The Lab”) Scoreboard support for Space Pirate Trainer + more upcoming titles Monitor interface optimizations Version 3.0 – 25th April, 2018 We got rid of the static desktop window that was accompanying SynthesisVR since our first release Added new desktop menu Now, you can use SynthesisVR while being offline. Enjoy your remove events and demos! Better 2D VR menu – we added animations, game trailers and descriptions. All that can be customized (and translated) via your SynthesisVR admin account. Upon licensing a game trough SynthesisVR, that game would be automatically activated Version 2.1.0 – 3th March, 2018 Speed and stability improvements Workarounds for known SteamVR issues The Stunnel third party software is no longer needed with the VR Server mode, respectively it is removed from the distribution Version 2.0.4 – 12th February, 2018 New functionalities in regards to the multi-language support Version 2.0.3 – 25th January, 2018 Support for Oculus Home Scroll Support for Oculus Touch Support for Revive Optimizations related to non-English Windows 10 OS Firewall rules now apply by default for all network profiles Define own payment profiles Multi-language support and language moderators Update to the latest OpenVR API Version 2.0.2 – 22th December, 2017 General Improvements Version 2.0.1 – 6th December, 2017 API for integration of third party softwares Optimized support for the new functionalities under the Management Portal Walk-in Sessions Square support Online survey tools New documentation directory