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Version 3.5.1 – 19th December, 2018
- Minor adjustments
- Self repair upon hardware changes
Version 3.5 – 6th December, 2018
- OpenVR API updated to version 1.1.3
- Usage tracking optimizations related to changes in Steam
- LBVRLeague.com support for Shooty Fruity Arcade
- Implementation of a new SteamVR functionality, preventing the menu selection to sometimes interfere with the game running in the background
Version 3.4.1 – 21th November, 2018
- Idle Playback through the GPU
- Bug Fix – Richie’s Plank Experience doesn’t automatically close at the end of the sessions
Version 3.4 – 23th October, 2018
- Performance optimizations
- Static Desktop Timer
- Updated OpenVR API
- Optimized offline mode
- Optimized shut down detection
Version 3.2 – 23th August, 2018
- Performance optimizations
- Updated 2D VR Menu. HTML/js customization is supported
- Multi lingual VR menu support
- Fully fledged NFC support
- Balance sharing payment model
- Mixcast auto provisioning and capturing/streaming support
- Scoreboard support for Beat Saber
- Enhanced save game support (including support for “Apex Construct”)
- Uplay library support
Version 3.1 – 15th May, 2018
- Added “VR Menu Mirror” popup
- Unlocked “Classic Mode” for Space Pirate Trainer
- Support for “Pay per game” business model
- Support for creating game variations (as example, you can create shortcut for “Longbow” from “The Lab”)
- Scoreboard support for Space Pirate Trainer + more upcoming titles
- Monitor interface optimizations
Version 3.0 – 25th April, 2018
- We got rid of the static desktop window that was accompanying SynthesisVR since our first release
- Added new desktop menu
- Now, you can use SynthesisVR while being offline. Enjoy your remove events and demos!
- Better 2D VR menu – we added animations, game trailers and descriptions. All that can be customized (and translated) via your SynthesisVR admin account.
- Upon licensing a game trough SynthesisVR, that game would be automatically activated
Version 2.1.0 – 3th March, 2018
- Speed and stability improvements
- Workarounds for known SteamVR issues
- The Stunnel third party software is no longer needed with the VR Server mode, respectively it is removed from the distribution
Version 2.0.4 – 12th February, 2018
- New functionalities in regards to the multi-language support
Version 2.0.3 – 25th January, 2018
- Support for Oculus Home
- Scroll Support for Oculus Touch
- Support for Revive
- Optimizations related to non-English Windows 10 OS
- Firewall rules now apply by default for all network profiles
- Define own payment profiles
- Multi-language support and language moderators
- Update to the latest OpenVR API
Version 2.0.2 – 22th December, 2017
- General Improvements
Version 2.0.1 – 6th December, 2017
- API for integration of third party softwares
- Optimized support for the new functionalities under the Management Portal
- Walk-in Sessions
- Square support
- Online survey tools
- New documentation directory